Curses

In the game "Okage Shadow King", there are Special Effects and there are Curses. They are very different from Effects because the changes Curses make are much more spread out

Some Examples of Curses:
Turtle- The Action Bar's speed of the victim slows down.

Saint- The victim of the curse is damaged whenever he or she attacks an enemy.

LP Drain- Whenever the victim of the curse uses an LP Special, the amount of LP the character would normally use increases. The curse intensity increases every time the character performs an action.

Death- When cursed with death, the Fate Timer appears at the beginning of battle. Each action the victim takes counts down on the timer. When it reaches zero, the character cannot perform any action. The effects of the curse intensifies with each ghost encounter.

Sandman- Character begins battle in a state of Stage 1 Sleep.

Evil Eye- Character begins battle in a state of Stage 1 Paralysis.

Tax- Profit from killing a ghost decreases.

Rust- Defense ability decreases.

Confuse- Characters won't respond to commands correctly.

Rules to know about Curses:
1: If a character is cursed multiple times with the same curse, the severity can change and intensify but no symbol shows the increase in severity.

2: A character cannot be under the influence of more than one Curse at a time. Each new Curse replaces the old one.

3: A fighter can be stricken with a Curse and a Status Effect at the same time.

How do I know if I'm cursed?
In battle or in the Character's Information chart, there will be 3 boxes that describe the character's Status. In battle, the middle box will be Red if cursed and White if not.